/*
 * Copyright (C) 2016 Canonical, Ltd.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 3.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

import QtQuick 2.4
import Ubuntu.Components 1.3
import QtQuick.Window 2.2
import 'cubic-bezier.js' as Bezier
import 'KeySpline.js' as KeySpline

Item {
    id: root

    property var controlPoint1: {'x':0, 'y':0}
    property var controlPoint2: {'x':0, 'y':0}
    property var controlPoint3: {'x':0.58, 'y':1}
    property var controlPoint4: {'x':1, 'y':1}

    function getValues(t) {
        if (t<0) t=0
        else if (t>1)t=1

        return Bezier.getBezier(t, controlPoint1, controlPoint2, controlPoint3, controlPoint4)
    }

    function getYFromX(x) {
        var spline = new KeySpline.keySpline(controlPoint2.x, controlPoint2.y, controlPoint3.x, controlPoint3.y)
        if (x<0) x=0
        else if (x>1)x=1

        return spline.get(x)
    }
}
